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... program can register a System.Threading.WaitHandle object ( WaitHandles are C#'s object model for the wait and notify paradigm of coding) and a System.Threading.WaitOrTimerCallback ...
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... public static System.Threading.RegisteredWaitHandle RegisterWaitForSingleObject ( System.Threading.WaitHandle waitObject , System.Threading.WaitOrTimerCallback callBack ...
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... public static System.Threading.RegisteredWaitHandle RegisterWaitForSingleObject ( System.Threading.WaitHandle waitObject , System.Threading.WaitOrTimerCallback callBack ...
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... mutable instance1 = a ("Hello"); mutable instance2 = b ("World"); @@ -204,8 +204,7 @@ run_delegate ("qux", System.Threading.WaitOrTimerCallback (c2.m2)
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... Object state ); public static System.Threading.RegisteredWaitHandl RegisterWaitForSingleObject ( System.Threading.WaitHandle waitObject, System.Threading.WaitOrTimerCallback ...
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... Object state ); public static System.Threading.RegisteredWaitHandl RegisterWaitForSingleObject ( System.Threading.WaitHandle waitObject, System.Threading.WaitOrTimerCallback ...
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System.Threading.WaitCallback: System.Threading.WaitHandle: System.Threading.WaitOrTimerCallback ... Bespoke Software? Commission Matthew Baxter-Reynolds and his team for ...
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Mono Class Library : System.Threading Namespace System.Threading.WaitOrTimerCallback Delegate ... Parameters state Documentation for this section has not yet been entered ...
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